#pragma once

class FPSCounter
{
public:
	FPSCounter(void);
	~FPSCounter(void);
	void Init(void);
	void UpdateFPS(void);
	float getFPS(void);
	float getAvgFPS(void);
private:
	DWORD lastUpdate, numFrames, fpsUpdateInterval, numFPS;
	float fps;
	float sumFPS;
};
